Animator

Responsibilities

  • Create, iterate and polish industry leading third person gameplay animations that support the mechanics of the game.
  • Support the motion capture processes from performance to final clean up, ready for game implementation.
  • Import and test character animation in the game engine itself.
  • Give and receive constructive and creative feedback across the team.
  • Work with the development team to resolve technical issues with animations.
  • Participate in game playthroughs reporting issues and providing feedback.

Requirements

  • Excellent knowledge of Motion Builder and/or Maya.
  • Experienced knowledge of 3DS Max is advantageous.
  • Experienced knowledge of CryEngine or similar game engines.
  • A strong understanding of the entire Motion Capture process.
  • Proficient in keyframe animation, creating strong and dynamic key poses.
  • Applicants must have the permanent right to work in the UK.

Benefits

  • Competitive salary (based on experience).
  • Benefits package including private health insurance, group pension plan, life assurance and travel insurance.
  • 30 days paid holiday.
  • Flexible working hours.
  • Fully stocked fridges and weekly lunches.
  • Gym Membership.

Please note: Applications submitted without portfolio will not be considered.

Apply for role >

Or apply by emailing: [email protected]

Job details

Salary: DOE

Location: Cambridge, UK

Area: Art and Design

Contract: Full-time

Posted on: 1 Feb 2019

Closing date: 1 Jun 2019